2D Pixel-Art SciFi Graphics Toolkit Vol.2
A downloadable asset pack
Are you looking for Pixel Art 2D assets for your topdown sci-fi game?
This Robot Rebellion Asset Pack might be a perfect choice for you.
The Vol.2 can be used either as a standalone or in conjunction with Vol.1
The whole package is based on PNG frame by frame (no spritesheets) Zip file 6.99Mb
It contains:
- Environment Toolkit - 127 assets - Backgrounds, Walls, Doors, Tech props
- Characters Toolkit- 201 assets - 1 Boss, 2 Commons, 1 Drone, 1 Spike Trap, 1 Mortar
- Fx-Explosions Toolkit - 27 assets - 2 Explosions, 1 Smoke, 7 Craters/Dust
- Weapons Toolkit - 14 assets - 2 Weapons, Laser Bullets, Laser Impact
All characters have idle, run, attack and death animations.
Backgrounds are based on a 32x32 grid.
YOU CAN: - Edit and use the asset in any commercial or non-commercial project -Use the asset in any commercial or non-commercial project
YOU CAN'T: - Resell or distribute the asset to others - Edit and resell the asset to others
Updated | 20 days ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Barely_Games |
Tags | Animation, Backgrounds, Characters, Robots, Tileset |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5.60 USD. You will get access to the following files:
Development log
- Update_01: stairs resize20 days ago
Comments
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Hello,
Nice work! I have one issue though:
When I placed all of the wall assets together in one file I noticed that all wall elements fit into a 32x32 pixel grid; however the horizontal steps appear to be 16 pixels short of being a multiple of 32 pixels (was 144 pixels instead of 160 pixels across). Thus I cannot stamp down the stairs to line up to join up with a wall column as there would be a 16 pixel gap.
Am I missing something here?
I could get around this be defining the entire tile map to be made up of 16x16 pixels instead, but was hoping not to have to do this.
Hi, and thank you so much for purchasing my work!
I completely understand the issue, and I'll get to work right away on adjusting the stairs to a width of 160 pixels.
Let me know where I can send you the updated version!
I took the opportunity to upgrade the package and make the change available to everyone! You can download it whenever you want, let me know if everything adds up now! Thanks for the suggestion :)
Hello,
Thanks for the quick reply and for updating the stair assits so quickly! Everything lines up great.
I am really looking forward to seeing how many of your cool assists (robot packs and Sci-fi level packs) will work with a topdown engine I am currently building.
I also picked up your dungeon level packs and associated characters as they were just too cool to pass up.
I will definitely be following to see what else you come up with.
All the best!
If you keep inspiring me like this, I’ll definitely end up making more! That’s exactly the idea: to create new packs that can gradually expand the two worlds. More will come, I promise! Thanks so much for your message
More packs, especially character packs, for these two worlds would be awesome! Your characters are so lively and having 4 directions four you dungeon characters really adds to their dimensionality.
For your dungeon, some creature related packs, where some are conjured up by the wizard would be cool. I always like the traditional large spiders, demons, eye of the beholder, slime characters too.
Do you have plans for other heroes? My vote would be for an archer and magic user.
My suggestion for future assets for the space theme, would be packs to suggest human involvement: furniture, computer desks, scientist lab, lockers, etc and assets to suggest bedrooms, bathroom, etc.), a scientist pack, maintenance crew pack.
If you had considered your space theme to be robot focused only, then perhaps more robots (I think some multi legged, smaller “crawling” droids would be cool).
I see in one of your comments you were interested in working on a space shooter, yet the comment appeared to be after you posted your space themed top-down with robots.
Did you have a side scroller in mind or assets for another space game?
Regardless, I can’t wait to see what you come up with. Your work is outstanding and so inspirational. I can’t decide on if I want to focus on using your dungeon or space theme at this point as they are both very cool.
As for the fantasy theme, you really hit the mark, I'm torn as well: I can't decide whether to start by adding a wizard character, who would be great company for the paladin, or to begin with classic fantasy creatures like spiders, demons, and the like. I might just roll a d20 and let fate decide! 😉
Regarding the space theme, I really appreciate your suggestions. Lately, I’ve been thinking about something important, maybe the robot collection should also have 4-direction animations, to allow for more versatile gameplay.
What would you find more useful, more environmental assets or more robots with 4-direction animations? (Though honestly, for true versatility, I’d probably need to go for 8 directions!)
When I mentioned the idea of a space shooter, I was imagining it with vertical scrolling, but I think that project will have to wait a little longer, first I want to keep developing and expanding the existing themes.
Thank you so much for your message, it was very inspiring and full of great insights!
Really nice! Always loved futuristic topdown interiors. They look like a blast to design though I have never done one!
This pack clearly has a lot of variety, so good work making it all cohesive!
Cheers!
Thank you :)