Update_01: Idle and Attack animations


Hello everyone, and welcome to this first devlog dedicated to the development of the Ogre!

A big thank-you to everyone who has already pre-purchased the package — your trust really means a lot.
Working in early access is something I find incredibly exciting, and I’m sure I’ll be experimenting even more with this approach in the future.

As for the Ogre, I decided to start by creating all the animations facing East: once those are done, adapting them to the other directions will be much easier.
At the moment, I’ve already finished the Idle and Primary Attack poses, made up of 11 and 8 frames respectively.
You can find both animations on the project page, already available for use, though they should still be considered placeholders: in the future, frame sizes and some drawing details may change slightly.

That’s all for now.
Feel free to share your thoughts!

Files

Animations East_01.zip 241 kB
27 days ago
Pixel Quest - The Ogre placeholder.zip 49 kB
27 days ago

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