Update_03: Walk, Charge and Death Animations


Hello everyone and welcome to this third devlog dedicated to the development of the Ogre!

In this update I’ve added three new fundamental animations: Walk, Damaged, and Death, completing the entire set of East-facing animations.


Between a walk and a run cycle, I chose to create a walk animation, which felt more fitting for a character of this size. I may still consider adding a run cycle in the future.

As always, even though these animations are technically complete, they should still be considered placeholders: they may undergo adjustments or refinements as the project evolves.

With this block finished, I will now move on to the South-East-facing animations, beginning to expand the set into new directions.

That’s all for now!
Let me know what you think!

Files

All East Side Animations.zip 411 kB
22 days ago

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